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For this week's Creative Code challenge by @sableraph : “Chaos (But Also Spirals)”, DanceAsSpirallingChaos is visually coded and layered with Locomotion Choreo code and Hydra’s glitchiness to showcase a chaotic spiral routine. The audio is coded in SonicPi that was made for Drone Day 2025.
Chaos and Spirals
Spirals that are vital
To the essence
Of the Chaotic
Flashyness,
Moments of aerobatic
That is
Chaos and Spirals
d n = dancer { url="dataGhost", ry = range -360 360 (osc 0.3),
lz = range - 360 360 (osc 0.3),animation = [range 1 4 (osc 0.6), 1,
range 8 16 (osc 0.6),2 , 1], size = ((n +8)/12 * 2) , y = ((n +8)/12 * 2),
rx = step [-3,5,1], z = range -15 15 (phase 1 (n/50) * 2 + (-2)),ry = n * 23.7,dur = 16 , rz = n * 23.7,dur = 16 };
for [0..15] d;
e n = dancer { url="ordroid", ry = range -360 360 (osc 0.3),
lz = range - 360 360 (osc 0.3),animation = [range 1 4 (osc 0.6), 1,
range 8 16 (osc 0.6),2 , 1], size = ((n +8)/12 * 2) , y = ((n +8)/12 * 2),
rx = step [-3,5,1], z = range -15 15 (phase 1 (n/50) * 2 + (-2)),ry = n * 23.7,dur = 16 , rz = n * 23.7,dur = 16 };
for [0..15] e;
s0.initScreen()
src(s0).modulateRotate(src(s0).repeat(3).kaleid([3,2,1,2,3])).mult(src(s0).diff(osc(20.273, 0.001, 0.541)).rotate(1.036)).pixelate([200,400],[400,800,1600,1000]).blend(s0, 0.799).scrollX(0.1,0.1).modulateScale(src(s0).scale(3, () => 1.05 + 0.1 * Math.sin(0.088 * time))).out(o0);
frame = 30
speed = 0.5
def magic(timer, x,sust,sleeper)
live_loop :changeGameTunes do
use_random_seed Time.now.to_i * timer
use_bpm x.choose
with_fx [:ping_pong,:wobble,:gverb].tick, mix: 0.65 do
with_fx :ixi_techno , mix: [0.6,0.3,0.1].tick do
with_fx :reverb, mix: 0.7, pre_mix: 0.4 do
with_fx :vowel, voice: dice(4), mix: 0.25 do
synth [:pretty_bell,:piano,:hollow,:piano,:chiplead].choose if spread(3,8).mirror.shuffle
play scale([4,12,38,46,11,29,66,21].choose, [:minor,:major].tick), sustain: sust
sleep sleeper
end
end
end
end
end
end
magic(2,[120,120,120,90,90,30],dice(5),[1,2,4].choose)
magic(4,[12,12,10,9,24],[1,2,4].tick,[0.5,1,2,4,8].choose)