LeNeant
Link to Game: https://illestpreacha.itch.io/leneant
For this game jam, the prompt was to build a game with an engine, you haven't used before. I decided to make a game in Bitsy. Then decided to use Hydra & SonicPi to make a glitched version that can be played in real-time.
To get the glitch version, copy and paste the Hydra into another window and enjoy. If you want the audio, play the file located in this blog post.
Video of GlitchPlay
Audio
IllestPreacha · ElectricGrowtneant
Glitched Code
Hydra
s0.initScreen()
src(s0).kaleid().scale(0.475).diff(s0).out(o1)
src(s0).scale(2.75).rotate(0,1.80).invert([0.5,1,2.5,1,0.5]).colorama(()=> (time % 10 + 1)/9).out(o2)
src(s0).kaleid().scale(0.475).diff(src(s0).scale(4)).blend(src(s0).scale(2.5)).blend(o1).add(o2).out()
speed = 0.125
SonicPi
live_loop :dosage do
use_bpm 20
use_random_seed (Time.now.to_i)/2
with_fx [:echo,:wobble,:krush].choose, mix: rrand(0.25,0.55) , amp: 1 do
sample [:ambi_drone,:ambi_glass_hum,:elec_fuzz_tom,:elec_beep].choose,beat_stretch: [1,0.5,0.8].choose, rate: [0.5,0.4,0.3,0.2,0.3,0.4].tick
sleep [0.5,1,2].choose
end
end
sample
live_loop :bell do
with_fx [:ixi_techno,:flanger,:ping_pong].choose, mix: rrand(0.2,0.7) do
use_random_seed (Time.now.to_i)
use_bpm [120,80,220].choose
sample [:perc_bell,:elec_bell,:loop_electric].choose, rate: (rrand 0.125,1.85)
sleep rrand(0.2,2)
end
end
live_loop :rollback2 do
#making true random as it goes with the actual time
#then using the Math.cbrt to make it a different seed ratio then the above function
use_random_seed Math.cbrt(Time.now.to_i)
use_bpm 45
puts Time.now.to_i
with_fx [:echo,:whammy,:distortion].choose, mix: rrand(0.1,0.6) do
with_fx [:ping_pong,:distortion,:krush].choose, mix: rrand(0.1,0.9) do
sample [:perc_swoosh,:perc_swoosh,:perc_snap].choose ,beat_stretch: [1,2,3,0.5].tick, sustain: 4, rate: Math.sqrt(dice(25) + 1)/3
sleep [0.5,1,2,4,8].choose
end
end
sleep [0.5,1,2].choose
end
live_loop :rollback3 do
#making true random as it goes with the actual time
#then using the Math.cbrt to make it a different seed ratio then the above function
use_random_seed Math.cbrt(Time.now.to_i)
use_bpm [45,90,90,90,135].tick
puts Time.now.to_i
with_fx [:echo,:whammy,:distortion,:pitch_shift].choose, mix: rrand(0.1,0.6) do
with_fx [:ping_pong,:distortion,:krush].choose, mix: rrand(0.1,0.9) do
sample [:loop_mehackit1,:perc_swoosh,:glitch_robot2,:glitch_robot1].choose ,beat_stretch: [1,2,3,0.5].tick, sustain: 4, rate: Math.sqrt(dice(25) + 1)/3
sleep [0.5,1,0.25].choose
end
end
sleep [0.5,1,2].choose
end