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For this week's Creative Code challenge by @sableRaph: “Morphing ”, EvolutionaryMorph uses LiveCodeLab for the visual of the creatures and the audio. While integrating Hydra code to act as the external force that applies the morphing patterns/cycles through layering and layering.
Morphing Into the next stage?
Morphing beyond the concept of Age
Morphing between the gaps in the pixels
The gaps in the glitch
Morphing from 2d to 3d through voxels
As the glitch wanders into the realm of which,
Which element will be infused?
Confused? As they stumble upon, An algorithm
That attempts to choose
if time % 10 > 5
simpleGradient black,aqua,black
else
simpleGradient black,grey,black
ambientLight sin(time) * 200, cos(time) * 200, tan(time) * 200
25 times
scale 0.55
rotate sin(time),cos(time),sin(time)
move
Ball
if time % 50 < 25
bpm 55
play 'hoover', '--x- -xx- x x --x- --x-'
play "tense" + int(random 8) ,'xx---xx'
play 'beepA', '--x- --x-xx- x--x- --x--xx'
play 'snap', '--x- -x--x-- -xx- --x--'
play 'tense', 'x--x x --x– x -x-- -x--'
play "pianoRHChord" + int(random 18) ,'xxxx----x----xx'
if time % 50 > 25
bpm 55
play "siren" + int(random 7) ,'x'
play 'voltage', 'x-x- -x-xx- x-xx x-xx x-xx'
play "pianoRHChord", 'x-x- -x-xx- x-xx x-xx x-xx'
play 'ciack', '-x-x ---x x-x x- --xx'
play "detune" ,'--x- ------x- -------x'
play "lowFlash" + int(random 5) ,'x-x-x'
play "siren" + int(random 15) ,'xx-xx---x'
s0.initScreen()
src(s0).colorama()
.modulate(src(s0).scale(1.25))
.modulateScale(src(s0).scale(1.25).colorama(()=> (time % 12 + 1)/12.1))
.modulateRotate(src(s0).scale(1.25).colorama(0.25),0.75)
.out()