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WCCChallenge_Refraction

Depth, Shimmering and Light Streaks

Updated
1 min read
WCCChallenge_Refraction

ShimmeringDepths

For this week's Creative Code Challenge by @sableraph : Refraction We are exploring Refractions Through the Coding Environments: Hydra & SonicPi.

Refracting Time

  • In this Sketch, Hydra is responsible for the refraction aspects, which consists of

    • Playing with the depth of artifacts in the image

    • Having light shimmering and streaking throughout the sketch

    • At times, getting that colour that occurs on refracts of glasses and other lenses

    • Audio is Remixed from a previous submission via SonicPi

Poetry

Shimmering
As the waves are impacted
Abstracted and extracted
As the light stays lingering
As some hues are whispering
And others are tinkering
For the light is refracted

Video

Code

Hydra

voronoi(3, 0.1, 3.254)
    .rotate(() => time % 0.625, -2, -2.321)
    .mask(shape(20, 19.222, 5))
.mask(shape(10, 9.61111, 2.5))
    .colorama(()=> (time % 40 + 1)/120)
    .modulateRotate(noise(2.397, 1.103, 1.371), 2)
    .modulateScale(noise([0.5,2], 2.558, 11.793), 1.723)
    .blend(o0)
    .blend(o0)
    .blend(o0)
    .blend(o0)
    .blend(o0)
    .blend(o0)
    .blend(o0)
    .out(o0);

speed= 0.5

WCCChallenge

Part 1 of 50

Submissions to the WCCChallenge