
RevolutionsRevving
For this week's Creative Code Challenge by @sableraph: "Revolutions”, RevolutionsRevving coded with SonicPi & Locomotion has locomotion raccoons altered physically while revolving around multiple orbits as they find their journey.
Poetry
Revving The Seams of the Scenes
Rotational Aspirations as the Orbit Leaves
Even during return
The revolution still churns
Video
Code
Locomotion
--Light Points
point {x = range 0 17 (osc 0.15), z = range 0 6 (osc 0.35) , intensity = range 8 35 (osc 0.15), color = 0x808080 };
--racoon
b n = dancer { url = "raccoon" , size = n / 30, x = -8 + range n 8 (osc 0.015), sx = range 0.25 1 (osc 0.15 ), rz = n * range -275 275 (osc 0.030), rx = n / range -180 180 (osc 0.75), animation = n , ry = n + range 0 180 (osc 0.16),y = sin(n), dur = 3 }; for [0..32] b;
--racoon
c n = dancer { url = "raccoon" , size = n / 30, x = -8 + range n 8 (osc 0.015), sx = range 0.25 1 (osc 0.15 ), rz = n * range -275 275 (osc 0.030), rx = n / range -360 180 (osc 0.75), animation = n , ry = n + range -90 180 (osc 0.16),y = sin(n), dur = 3 }; for [0..32] c;
SonicPi
#Coordinates
# 1 = :guit_e_slide
# 4 = :loop_mika
# 6 = :elec_filt_snare
# 9 = :drum_snare_soft
# Hamilton Path replaced with the samples representing the coordinates
x = [:guit_e_slide,:loop_mika,:loop_mika,:guit_e_slide,:drum_snare_soft,:elec_filt_snare,:elec_filt_snare,:drum_snare_soft]
y = [:guit_e_slide,:elec_filt_snare,:loop_mika,:drum_snare_soft,:drum_snare_soft,:loop_mika,:elec_filt_snare,:guit_e_slide]
counter = 0
live_loop :transversal do
use_random_seed Time.now.to_i/ 5
with_fx :distortion do #effect for the x coordinates
sample x[counter % 8], rate: [0.5,0.25,0.1,2].choose
end
with_fx :ixi_techno do #effect for the y coordiantes
sample y[counter % 8], rate: [0.5,0.25,0.1,2].choose
end
counter = counter + 1
puts counter
sleep [0.5,1,2].choose
end
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