
SpectralOfTime
For this week's Creative Code Challenge by @sableraph: "Clock”, SpectralOfTime coded from LiveCodingYoutube, SonicPi & HydraVideoSynth delves into the world of seconds, spectrums and how the movement of time across realms by remixing a previous piece.
Poem
Spectral of Time
As the week rolls
While hours scrolls
Shining and Glowing as they wind
Oscillating between right and off
As the inner rhythm
Within, is partially hidden
But yet the second keep taking off
Cause when it rises like the sun
The movement is summon
Might need to calibrate
Elaborate, do what it takes
As the waves sway
As the day raves
There is a light at the end of the cave
What does this cycle have at the end of the road?
What does the immediate future hold?
Video
Remixed Of
https://blog.illestpreacha.com/napowrimo-genmo2026-time
Code
LiveCodingYoutube
x = "w10cZiXkHdk"
create(2,3,x)
play(all)
speed([0,2],4)
speed([1,3],-2)
speed([4,5],0.5)
jump([0,1,4,5],2,2)
jump([2,3,4],0.5,0.5)
speed([2,3,4],0.01)
speed([0,1,5],0.01)
HydraVideoSynth
s0.initScreen()
src(s0).blend(src(s0).scale(1.05)).blend(src(s0).scale(1.25)).out()
SonicPi
def magic(looper,timer, x,sust,sleeper,sampling)
live_loop looper do
use_random_seed Time.now.to_i * timer
use_bpm x.choose
with_fx [:ping_pong,:wobble,:gverb].tick, mix: 0.65 do
with_fx :ixi_techno , mix: [0.6,0.3,0.1].tick do
with_fx :reverb, mix: 0.7, pre_mix: 0.4 do
with_fx :vowel, voice: dice(4), mix: 0.25 do
#synth [:pretty_bell,:piano,:hollow,:piano,:chiplead].choose
sample sampling ,amp: dice(2) + 0.4 if spread([2,3,4,5].tick,[8,7,6,9].choose).mirror.shuffle
play scale([4,12,38,46,11,29,66,21].choose, [:minor,:major].tick), sustain: sust/3
sleep sleeper
end
end
end
end
end
end
#Sounds can be altered
x
x1
x2
x3
x4 = :drum_heavy_kick
x5
magic(:changeGameTunes,2,[60,90,120,45,60,15],dice(5),[2,4,6,8,10].choose,[x1,:drum_bass_hard,x2,x4,x5,:perc_snap].choose )
magic(:changeGameTunes2,4,[12,12,10,9,24],[1,2,4].tick,[0.5,1,2,4,8].choose, [x1,x3,x4,x2].tick)
magic(:changeGameTunes3,6,[5,10,20,30,25,10],[5,4,3,2,1].choose,[1,2,4,8,16].choose, [:perc_snap,x3,:drum_bass_soft,x4].choose)




