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Mathober2026_MultiPerfect

Perfection isn't always Perfect

Updated
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Mathober2026_MultiPerfect

MultiPerfectUnAligned

For my 4th sketch of Mathober2026 coded in Locomotion, MultiPerfectUnAligned aligns four set of stone figures by the first four MultiPerfect numbers (1,6,28,120) and then applies a sin function to unAligned the “Perfectness”.

Poetry

As the Lines are set
Their numbers known
Perfect by way of multitude
At this attitude
Their Perfection wasn’t in their steps
As other factors were no longer alone

Video

https://youtu.be/D8J__mw9Qd0

Locomotion Code

--MultiPerfect Numbers

--1, 6, 28, 120,

dancer { url="StoneFigure.glb", x = 0, z = -2, y = 4 , ry=90, size=0.15 };


b n = dancer { url="StoneFigure.glb", x = - 3 + n, z = -2, y = 2 ,rx= sin(n) * 180, ry=90, size=0.15 }; for [0..6] b;

c n = dancer { url="StoneFigure.glb", x = - 7 + n/2, z = -2, y = 0 ,rx= sin(n) * 180, ry= sin(n) * 180 / n + range -10 10 (osc 0.17),  size=0.1 }; for [0..28] c;

d n = dancer { url="StoneFigure.glb", x = - 7.5 + n/8, z = -2, y = -2 ,rx= sin(n) * 180, ry= sin(n) * 180 / n + range -10 10 (osc 0.17),  size=0.1 }; for [0..120] d;

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