# Mathober2026_MultiPerfect

# MultiPerfectUnAligned

For my 4th sketch of ***Mathober2026*** coded in *Locomotion*, **MultiPerfectUnAligned** aligns four set of stone figures by the first four MultiPerfect numbers (1,6,28,120) and then applies a sin function to unAligned the “Perfectness”.

## Poetry

```javascript
As the Lines are set
Their numbers known
Perfect by way of multitude
At this attitude
Their Perfection wasn’t in their steps
As other factors were no longer alone
```

## Video

%[https://youtu.be/D8J__mw9Qd0] 

  

## Locomotion Code

```javascript
--MultiPerfect Numbers

--1, 6, 28, 120,

dancer { url="StoneFigure.glb", x = 0, z = -2, y = 4 , ry=90, size=0.15 };


b n = dancer { url="StoneFigure.glb", x = - 3 + n, z = -2, y = 2 ,rx= sin(n) * 180, ry=90, size=0.15 }; for [0..6] b;

c n = dancer { url="StoneFigure.glb", x = - 7 + n/2, z = -2, y = 0 ,rx= sin(n) * 180, ry= sin(n) * 180 / n + range -10 10 (osc 0.17),  size=0.1 }; for [0..28] c;

d n = dancer { url="StoneFigure.glb", x = - 7.5 + n/8, z = -2, y = -2 ,rx= sin(n) * 180, ry= sin(n) * 180 / n + range -10 10 (osc 0.17),  size=0.1 }; for [0..120] d;


```
