Genuary2023_Gridding

Genuary2023_Gridding

GridExpressWay

The prompt for Genuary 2023 Day 17 is

GridInAGridInaGrid

  • For this prompt used a mixture of SonicPi,P5Js & Hydra to make a GridExpressWay

  • Used P5js for the Grid and Hydra to add more modulation & pixelation

  • SonicPi as always as the background music for this journey of Grids

The lines start to intersect
Parallel and Perpendicular
Some may be hidden
Only to be seen with Binoculars
But still, maintain their rhythm
as they engage in their intersects

P5js Code-editor.p5js.org/illestknock/full/DIJSGMtq-

function setup() {
    createCanvas(displayWidth, displayHeight);
}

function draw() {
  frameRate(15)
    background('black');
  if (second() % 10 > 5)
    {
    grid(80,10,color('red'));
    grid(40,40,color('blue'));
    }
   if (second()% 12 < 7)
     {
      grid(80,10,color('purple'));
      grid(40,40,color('orange'));  
     }

  grid(40,20,color('yellow'));

}

function grid(spacing,spacing2,colorStroke)
{
      for (var x = 0; x < width; x += width / spacing) {
        for (var y = 0; y < height; y += height / spacing2) {
            stroke(colorStroke);
            strokeWeight(random(1,5));
            line(x + second() % 3, 0, x, height - 45 * (second() % 20));
            line(0, y - sin(second() % 15), width - 45 * (second() % 20), y);
        }
    }
}

Hydra Code

s0.initScreen();

src(s0).scale(()=> (time % 20 + 1)/6).pixelate([500,2500,1250],[250,30,100]).out(o0)
src(s0).scale(()=> (time % 20 + 1)/8).luma([0.5,0.4,0.3].smooth()).pixelate([50,250,250],[250,30,75,100]).out(o1)
src(s0).scale(()=> (time % 20 + 1)/10).pixelate([500,2500,1250],[250,30,100,50,1000]).out(o2)
src(s0).scale(()=> (time % 20 + 1)/12).kaleid([3,4,4,3].fast(0.4)).pixelate([500,2500,1250],[250,30,100]).out(o3)

render()

speed = 0.125

SonicPi Code

def pianos(bpm,looping,effects,notes1,notes2,samples)
  use_bpm bpm
  live_loop looping do
    with_fx :rbpf do
      with_fx effects, mix: [0.2,0.3,0.4].tick do
        use_synth :piano
        play notes1 ,delay: dice(4), decay: dice(6)
        play notes2,sustain: dice(5), attack: dice(7)
        sample samples, beat_stretch: 0.9, amp: dice(3)
        sleep [0.25,0.5,0.75,1,2,4].choose
      end
    end
  end
end


pianos(60,:sound1,[:flanger,:whammy,:vowel].tick,[:A2,:C2,:C3,:E4,:G5].choose,[:A4,:C5,:E2,:E4,:G2].choose,:drum_bass_hard)
pianos(30,:sound2,[:ixi_techno,:vowel].choose,[:A4,:C5,:E2,:E4,:G2].choose,[:A2,:C2,:C3,:E4,:G5,:C2].choose,:drum_bass_soft)
pianos(60,:sound3,[:gverb,:ixi_techno,:wobble].choose,[:A2,:C2,:C3,:E4,:G5,:C2,:E4].choose,[:A4,:C5,:E2,:E4,:G2].choose,:tabla_ghe2)
pianos(30,:sound4,[:flanger,:vowel,:ping_pong].choose,[:A4,:C5,:E2,:E4,:G2].choose,[:A2,:C2,:C3,:E4,:G5].choose,:tabla_ghe1)