Genuary2023_10minutes

Genuary2023_10minutes

600SecsOfLivecoding

The prompt for Genuary 2023 Day 2 is

Made in 10 minutes

I decided to Livecode two 10 minute sessions from scratch, Using a mixture of SonicPi for Audio and Hydra & Livecodelab for Visuals

600 seconds of coding
How can I show the process that starts to flow in
the process that comes from the mind as if it is snowing
settling along what has the mind soaked in
and through the code, shows what has been spoken
in the open

Round 1

#Final SonicPI Code

live_loop :do do
  with_fx :distortion, mix: [0.5,0.3,0.1,0.9].choose do
    sample :drum_bass_hard, beat_stretch: dice(6)
    sleep [0.5,1,2].choose
  end
end


live_loop :do2 do
  with_fx :whammy, amp: dice(4), mix: [0.5,0.3,0.1].choose do
    sample [:elec_blip,:drum_bass_hard].choose, amp: dice(4), beat_stretch: [2,4,5].choose
    sleep [0.5,1,2].choose
  end
end

live_loop :do3 do
  with_fx :vowel do
    with_fx :ping_pong, mix: [0.5,0.3,0.1,0.9].choose do
      sample :loop_electric, rate: rrand(0.5,1.5), amp: dice(4), beat_stretch: [2,4,5].choose
      sleep [0.25,0.5,1,2].choose
    end
  end
end
//LivecodeLab Code

scale 0.5 + wave(0.3)

if time % 40 > 20
    simpleGradient red,blue,orange
else
    simpleGradient darkgreen,brown,rose



if time % 10 > 5
    animationStyle paintOver
else
    animationStyle motionBlur

rotate time % 12, time % 10, sin(time % 3)
move wave(0.3), sin(wave(time % 4)/1000), tan(time % 12 + 1)
box 1,sin(time % 5), cos(wave(0.003)),time / sin(wave(0.03)


//Hydra Code

s0.initScreen()

osc(5,3,1).blend(s0).scale(s0,0.5).blend(s0).kaleid([1,2,3,45,6,4,3,2,3]).out()

Round 2

#Final Sonic Pi COde

live_loop :guitar do

  with_fx [:ixi_techno,:ping_pong,:flanger].choose, amp: dice(5) ,mix: rrand(0.1,0.9) do
    sample [:ambi_swoosh,:bd_fat,:ambi_drone].choose, sustain: dice(3)
  end
  sleep [0.25,0.5,0.75,1].choose
end



live_loop :blip do
  with_fx :gverb, mix: 0.25 do
    with_fx [:whammy,:distortion,:whammy].choose, amp: dice(5) ,mix: rrand(0.1,0.9) do
      sample [:elec_blip,:ambi_swoosh,:perc_snap2], beat_stretch: 2, decay: dice(2)
    end
  end

  sleep [0.25,0.5,0.75,1].choose
end
//Hydra Code

osc(3,2,1).blend(noise(3,1,[1,2,3,4,3,2,1])).kaleid([4,5,6,4,3]).out(o0)
osc(3,2,1).kaleid(40).pixelate([5000.2500,50,10000]).scale(()=> time % 4 + 1).out(o1)
osc(3,2,1).repeat(()=> time % 5).blend(o1).mask(o3).out(o2)
voronoi(3,2,1).blend(o1).add(o2).diff(o0).out(o3)

render() 

speed =  0.25