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WCCC_Drone

Slowly Drifting

Updated 2 min readMarkdown
Part of seriesWCCChallenge
WCCC_Drone

FloatationInSpace

For this week's Creative Code Challenge by @sableraph: "Drone”, FloatingInSpace coded from Locomotion, SonicPi & HydraVideoSynth explores a bunch of floating entities that are slowly drifting to drone inspired sounds.

Poetry

Floating
Slowly Drifting
Drifting as the Space is Reloading
Reloading as the angles are Whisking
Whisking while Floating
Drifting while roaming
And still Floating

Video

https://youtu.be/3F00rT7pqG4

Code

Locomotion


b n = dancer {url="dataGhost",size = 1.45 * sin(n) * 2, x = -8 + n + range 1 - 5 (osc 0.25), y = -8 + n + range 1 - 5 (osc 0.25), ry = 270 / sin(n), rx = n* 10,lx = sin(n*10) *range 10 20 (osc 0.11),lz = sin(n) * 30 + range 10 180 (osc 0.15), z = sin(n * -1) + range -4 -20 (osc 0.20), dur = 10 }; for [1..55] b;

HydraVideoSynth

s0.initScreen()

src(s0).pixelate(500,500).add(src(s0).scale(0.25).scrollX([0.4,-0.2,0.05])).modulateRotate(src(s0).diff(src(s0).scale(1.5).colorama(0.56))).out()

SonicPi

def magic(looper,timer, x,sust,sleeper,sampling)
  live_loop looper do
    use_random_seed Time.now.to_i * timer
    use_bpm  x.choose
    with_fx [:ping_pong,:wobble,:gverb].tick, mix: 0.65 do
      with_fx :ixi_techno , mix: [0.6,0.3,0.1].tick do
        with_fx :reverb, mix: 0.7, pre_mix: 0.4 do
          with_fx :vowel, voice: dice(4), mix: 0.25 do
            #synth [:pretty_bell,:piano,:hollow,:piano,:chiplead].choose
            sample sampling if spread([2,3,4,5].tick,[8,7,6,9].choose).mirror.shuffle
            play scale([4,12,38,46,11,29,66,21].choose, [:minor,:major].tick), sustain: sust
            sleep sleeper
          end
        end
      end
    end
  end
end




magic(:changeGameTunes,2,[60,90,120,45,60,15],dice(5),[1,2,4].choose,[:ambi_drone,:ambi_lunar_land,:perc_snap].choose )
magic(:changeGameTunes2,4,[12,12,10,9,24],[1,2,4].tick,[0.5,1,2,4,8].choose, [:elec_blip2,:elec_bong].tick)
magic(:changeGameTunes3,6,[5,10,20,30,25,10],[5,4,3,2,1].choose,[0.25,0.5,1,2,4].choose, [:perc_snap,:guit_harmonics,:drum_bass_soft ].choose)

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