# MinaCoding2025_TextureCreature

# UnknownPixelCreatures

For ***MinaCoding2025* Prompt 11 & 6:** *Texture & Creature,* ***UnknownPixelCreatures*** is a combination of pixelated shapes that may be new creatures. Coded in **Hydravideosynth & LiveCodeLab .**

## Poem

```javascript
Pixels comibing
To create
An unknown Entity
An Unknown Project
Whole new identity
Through the form of pixelate
They are always Reminding
About new pixels to collect
```

## Images

![](https://cdn.hashnode.com/res/hashnode/image/upload/v1751037583926/a42acf6b-a796-4522-9833-35740e8bd029.png align="center")

![](https://cdn.hashnode.com/res/hashnode/image/upload/v1751037590770/1ed030ba-aed1-46b5-8853-67a5777e48d8.png align="center")

![](https://cdn.hashnode.com/res/hashnode/image/upload/v1751037587844/36e90b38-466b-4e6e-9617-2aeb1804fa18.png align="center")

![](https://cdn.hashnode.com/res/hashnode/image/upload/v1751037599246/a6a1a9e8-3992-4de7-88bb-4537464402ae.png align="center")

![](https://cdn.hashnode.com/res/hashnode/image/upload/v1751037602681/40a74472-b839-490e-b058-8b617e359bee.png align="center")

![](https://cdn.hashnode.com/res/hashnode/image/upload/v1751037605615/46f79295-6efe-4529-b674-a0e4f2224c14.png align="center")

## Code

### LiveCodeLab

```javascript
simpleGradient powderblue,aqua,navy

scale 0.3

rotate
move


ambientLight 90,175, 145
ambientLight 230,175, 145
ambientLight 130,75, 45

pushMatrix()
10 + ((time % 15)*7) times
	rotate 0.01 * wave, 0.01 * wave, sin(wave) * 0.01
	move 0.01 * wave, 0.01 * wave, 0.01 * wave
	ball
	peg
	fill orange
	ball -1.3
popMatrix()

pushMatrix()
10 + ((time % 15)*7) times
	rotate 0.01 * wave, 0.01 * wave, sin(wave) * 0.01
	move 0.03* wave, 0.01 * wave, 0.04 * wave
	ball
	peg
	fill orange
		box -1.3 + ((time % 10 + 1)/ 9) * -1
popMatrix()

pushMatrix()
10 + ((time % 15)*7) times
	rotate 0.01 * wave, 0.01 * wave, sin(wave) * 0.01
	move -0.03 * wave, 0.03 * wave, 0.03 * wave
	ball
	peg
	fill aqua
		box -1.2 + ((time % 12 + 1)/ 8) * -1
popMatrix()

pushMatrix()
noStroke()
10 + ((time % 15)*7) times
	rotate 0.01 * wave, 0.01 * wave, sin(wave) * 0.01
	move -0.03 * wave, -0.03 * wave, -0.03 * wave
	ball
	peg
	fill blue
		peg -1.3 + ((time % 10 + 1)/ 8) * -1
popMatrix()
```

### HydraVideoSynth

```javascript
s0.initScreen()

src(s0).modulateRotate(voronoi(1,3,4)).out()



```
