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Mathober2026_ReciprocalPrime

Prime Are EveryWhere

Updated 2 min readMarkdown
Mathober2026_ReciprocalPrime

PrimeSunStones

For my 22nd sketch of Mathober2026 coded in Locomotion, PrimeSunstones uses Locomotion Size value to show the differences between the reciprocal prime constant (Day 12 of Mathober) alongside other reciprocal prime numbers.

Poetry

As the Moves are graphed
The traces are known
The movements are told
Reciprocated
With the numbers that are fated
 with the moveset, they been staffed

Video

https://youtu.be/9gy9-XMzU3c

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Code

-- Triple Light Points
point {x = range 0 17 (osc 0.15), z = range 0 6 (osc 0.35) , intensity = range 8 35 (osc 0.15), color = 0x808080 };
point {x = range 0 17 (osc 0.15), z = range 0 6 (osc 0.35) , intensity = range 15 35 (osc 0.25), color = 0x808080 };
point {x = range 0 17 (osc 0.15), z = range 0 6 (osc 0.35) , intensity = range 20 45 (osc 0.25), color = 0x808080 };



a n = dancer { url = "sunstone" ,x = range 0 4 (osc 0.15),y = 1/29, size = 1/2};for [0..10] a;
b n = dancer { url = "sunstone" ,x = range 1 4 (osc 0.225),y = 1/31 ,size = 1/3};for [0..10] b;
c n = dancer { url = "sunstone" ,x = range 2 4 (osc 0.15),y = 1/37, size = 1/5};for [0..20] c;
dancer { url = "sunstone" ,x = range 3 4 (osc 0.15),y = 1/41, size = 1/7};
dancer { url = "sunstone" ,x = range 4 0 (osc 0.15), size = 1/11};
dancer { url = "sunstone" ,x = range 6 0 (osc 0.30), size = 1/13};
dancer { url = "sunstone" ,x = range 4 -1 (osc 0.30), size = 1/23};
dancer { url = "sunstone" ,x = range -4 5 (osc 0.30), size = 0.261497};

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