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Mathober2025_Wedge

Wedges to Creatures

Updated
1 min read
Mathober2025_Wedge

WedgeFulCreatures

For my 17th sketch of Mathober2025 coded in Openscad, WedgefulCreatures takes the 25th prompt of “Wedges” and makes creatures out of them.

Poetry

Wedges with slightly more
Wedges with slightly less
Similar in the creation process
But differences can be seen as the time soars
As the creatures form their progress

Image

Code

// triangle
points = [[0,0], [10,0], [5,10]];
points2 = [[0,0], [17,31], [15,10]];
points3 = [[0,0], [-17,31], [-15,10]];

// Wedge Transformed 1
color("red",0.75)
translate([-10,-10,0])
rotate([50,50,70])
linear_extrude(height = 30,twist = 43, slices = 3,scale = 2.5)
  polygon(points);

//Normal Wedge 1
color("red",0.75)
rotate([50,50,70])
linear_extrude(height = 30,scale = 2.5)
  polygon(points);

//Wedge Transformed 2
color("orange",0.75)
linear_extrude(height = 30,twist = 120,slices = 3,scale = 2.5)
  polygon(points2);

//Normal Wedge 2  
color("orange",0.75)
linear_extrude(height = 30,scale = 2.5)
  polygon(points2);

//Wedge3 Transformed
color("blue",0.75)
linear_extrude(height = 30,twist= 120, slices = 43,scale = 2.5)
  polygon(points3);

// Normal Wedge 3
color("blue",0.75)
linear_extrude(height = 30,scale = 2.5)
  polygon(points3);

Mathober2025

Part 15 of 31

Explorations during Mathober2025

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